Perceiving The World in a Deeply Human Way

Lately, I’ve been thinking a lot about the way we see—and how much information we actually need to perceive the world in a deeply human way. There’s a point at which resolution becomes not only unnecessary, but counterproductive. When we enter the realm of 4K, 8K, even 12K projections/ TV’s, something begins to feel off. The image is technically stunning, yes—but emotionally sterile. That hyper-clarity, like the hyper-smoothness of 60 or 120 frames per second (HFR) in video, may work for video games, but in cinema it often feels jarring, even unpleasant. It’s no accident that 24 frames per second still feels the most natural to our eyes—it has a rhythm that mirrors the way we actually experience motion.

Whenever I walk into a store and see the latest ultra-high-definition TVs, I’ll admit—I’m impressed for the first few seconds. But soon after, I find it overwhelming. There’s too much contrast, too much edge clarity, too much information bombarding my eyes. It stops being pleasurable. I find myself drawn instead to projection screens, where the light is reflected rather than emitted, or to older formats like 1080p, which feel more organic. In fact, we no longer even have a television in our home. When we did, I deliberately avoided buying a 4K set for precisely this reason—it just didn’t feel right.

This experience ties directly into how I think about photography. For years, the photo industry has been pushing the idea that “more megapixels equals better images.” But in my view, once you move beyond 18 or 24 megapixels—especially on full-frame 35mm sensors—the results often feel too sharp, too clinical. The images don’t feel better. They feel harsher, and in many cases, less human. That’s why I keep advocating for cameras with lower resolution—whether they’re small-sensor CCDs or large-sensor cameras like the Leica SL2-S, which tops out at 24 megapixels.

To my eye, the Leics SL2-S or the newer SL3-S produces images that feel far more filmic than, say, the 60-megapixel Leica M11-P. The latter may be technically superior, but the former feels better—more atmospheric, more alive. But again, I have to ask: in 2025, does “film-like” still matter? For those of us who lived and worked through the film era—who spent time in darkrooms, making prints by hand—it means something. But for younger photographers raised entirely in the digital realm, their visual reference point is different. The razor-sharp, hyper-detailed digital aesthetic may be what feels natural to them.

Still, I believe we’ve reached a kind of saturation point—a “peak resolution” moment. The photography industry, like many others, has long thrived on planned obsolescence. Resolution has been an easy metric to sell: higher numbers = better product. But I think that spell is finally breaking. You can see it in the analog resurgence: people are craving imperfection again. They’re seeking texture, atmosphere, and soul—qualities that can’t be measured in pixels.

After all, what has been one of the most beloved movements in the history of painting? Impressionism. Not because it rendered every detail with precision, but because it gave you just enough to feel something real—and let your heart and imagination do the rest. That’s what film, and lower-resolution analog mediums, do so beautifully. They don’t overwhelm you with data. They invite you into an experience. Not perfection—humanity.

 

 

Why Experience Matters

This is part of a new series I am writing — no video or images— just philosophizing on art and other random thoughts.

Over the next few days, I’m running a comparison test between real 35mm Tri-X—shot in a Yashica T4 Super and developed in D76 1:1—and two digital cameras: the Ricoh GRD4 (CCD) and the Ricoh GR3 (CMOS). My goal is to see how closely these digital cameras, using film emulation techniques, can approximate the look of true Tri-X.

Of course, the Tri-X will be scanned, and anyone who has worked with film knows that scanned black-and-white film doesn’t look quite like a darkroom print. Add to that the fact that most film emulation software—regardless of the developer—tends to overcook the “film look.” Whether it’s grain, contrast, or tone curves, these presets often exaggerate characteristics rather than replicate them authentically.

That’s where experience matters. Only by having spent time with actual prints can one truly begin to dial in these emulations with any degree of accuracy. But that raises a deeper question: does it even matter in 2025? Most photographers today shoot digital. Those of us working in film or hybrid workflows are a small minority. So when someone selects a Tri-X or Fuji Acros preset, is the goal accuracy—or just style?

If you’ve never seen a Tri-X darkroom print, how would you know what it’s “supposed” to look like? Film emulation today often functions less as faithful reproduction and more as aesthetic shorthand. And yet, I’m still interested in doing this side-by-side. I suspect one thing that will become clear is that the higher resolution of the GR3 actually works against it—making it harder to convincingly simulate the look of 35mm film.

This is something I keep coming back to in these tests: once you get past 18 to 20 megapixels—think Leica M9 territory—it becomes difficult to mimic the visual character of 35mm film. High-resolution sensors in compact or full-frame digital cameras often push images into a zone that looks more like medium format, or even large format. Even when you apply film emulation, it often looks too clean, too detailed. It doesn’t feel like 35mm.

But maybe that’s the point. Maybe we’ve moved on. Maybe this is just the new aesthetic standard. I’m not sure. These are just my thoughts as I explore this further.